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To those who still revere him, the Volibear is the storm made manifest. Destructive, wild, and stubbornly resolute, he existed before mortals walked the Freljord's tundra, and is fiercely protective of the lands that he and his demi-god kin created. Cultivating a deep hatred of civilization and the weakness it brought with it, he now fights to return to the old ways—when the land was untamed, and blood spilled freely—and eagerly battles all who oppose him, with tooth, claw, and thundering domination.
Hailing from the Freljord, the storm incarnate, Volibear, has arrived in Riftbound's initial set, Origins. Combining the aggression of Fury and the power of Body, Volibear is all about playing big units and stomping your way to victory.
The domain of Body is the home of huge, 10+ cost units that'll take over the game, which combines well with the ruthless aggression that Fury brings. Fury allows you to hold down your opponents' boards while you build up to your big turns with Body's ability to rapidly ramp up to those high costs, which means you've got quite an aggressive ramp deck that aims to go over your opponents' heads, but in return can be weak to interaction and disruptive effects.
Volibear's two champion cards, Volibear Furious and Volibear Imposing, are massive units, costing 10 and 12 energy, respectively. Body lets you ramp up to these, generally by letting you play exhausted runes to be able to ramp ahead. But, the payoff is worth it, considering that both of these cards have huge combat abilities that'll run your opponents over with ease.
Volibear Signature Cards
Volibear's legend, Relentless Storm is all about putting out extra resources as fast as possible to be able to get up to those more expensive cards, by playing units with 5 or more Might. This can be done pretty easily, as Body and Fury both play units with a lot of Might already, playing into his gameplan very well.
His signature spell, Stormbringer is a powerhouse of a card, essentially being able to clear a battlefield and take control of it for the price of six energy and two runes. This can turn the tides of games wholly, and can take out some of the biggest units in the game.
Volibear Staple Cards and Synergies
This will be updated as cards are revealed over spoiler season.
To be able to get up to those higher costs to play your power cards, Mobilize is great at channelling extra runes.
On the other end of the spectrum, you'll need big threats to slam onto the table, hoping to make a massive impact. Deadbloom Predator can conquer a whole battlefield out of nowhere, and Kadregrin the Infernal can refill your hand rapidly, making it easier than ever to be able to keep the onslaught up.
Volibear Sample Decks – Channel the Storms
Coming soon!