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Imbued with the fire of the sun, Leona is a holy warrior of the Solari who defends Mount Targon with her Zenith Blade and the Shield of Daybreak. Her skin shimmers with starfire while her eyes burn with the power of the celestial Aspect within her. Armored in gold and bearing a terrible burden of ancient knowledge, Leona brings enlightenment to some, death to others.
Leona, is here to bring her radiant dawn to the world of Riftbound. Her role in League of Legends as an engage support carries over well here. The legend combines Order and Calm domains to make use of the Stun mechanic, allowing Leona to stop opposing units from damaging its own.
Leona the legend is a payoff type of card, rewarding us for stunning opposing units with a buff. In doing so, OGN-261 specialize in showdowns, impacting both the opponent's side through the stun mechanic, and its own with buffs distributed to allies.
Ideally, we are looking to force our opponent to use removal spells to take out our units, as their unit get stunned during showdowns. However, the added Might we get with the buff granted by our legend means they can't use cheap removals.
In that scenario, whenever we can block a spell from removing our unit with the likes of OGN-045 or OGN-207, we set our opponent far back tempo wise. From there, the opponent is forced to take even more risks to come back, or just gave us a golden opportunity to develop one of our more expensive units.
Refined Leona Deck
Budget Leona Deck
Leona Signature Cards
OGN-262 is a great spell allowing to both remove an opponent from combat, while adding one of our own. Being an action, this can truly turn the tide of combat, and provides a way to be able to attack alone and bring backup if required, after the opponent showed us how they planned to defend.
However, the card is quite expensive tempo wise, as recycling two runes can set us far back if OGN-262 doesn't result in winning that showdown. Then, the card is considered situational, with decks typically including one to two copies at most.
OGN-079 is the more discreet card of the three, being used exclusively in Leona decks. The card can take over a match if not removed quickly, dominating any showdown as long as we can support it with stun effects. However, OGN-079 is also a card without an ability if stuns aren't part of the equation.
On the other hand, OGN-238 has emerged as a solid champion unit, used in several side decks amongst Body legends such as Viktor or Darius. The card is relatively weak to removal spells with only 4 might, but is a fantastic combatant, either growing to 5 might on defense, or stunning an enemy unit while an attacker.
OGN-238 is a key card to slow down most midrange, unit focused strategies.
Leona Staple Cards and Synergies
Through combining stuns and buffs, OGN-261 has a flurry of strong cards to build around, all with various abilities.
OGN-232 and OGN-240 will anchor our midgame, making the most of receiving a buff, or joining other buffed units in battle. OGN-059 will act as the deck's finisher, able to move as much as we stun enemy units.
Typically, while the first two will look to conquer a battlefield and then hold it to score points, the 7-cost is more suited to go for the win through conquering both battlefields in the same turn.
One of OGN-261's weaknesses is card draw, making OGN-072 particularly important to keep up with our opponent resource wise. This is even more critical as Leona will look to leverage OGN-207 and such cheap spells to block opposing removals, which can empty our hand quickly if we aren't careful.








